package bloodfang;

public enum WeaponType {
	DAGGER(15, 1.8, 1.7),
	SWORD(7, 2.6, 2.4),
	MACE(4, 2.6, 2.4),
	AXE(0, 2.6, 2.4),
	FIST(13, 2.6, 2.4);
	
	private final int id;
	private final double defaultSpeed;
	private final double normalizedSpeed;
	
	private WeaponType(int i, double ds, double ns){
		this.id = i;
		this.defaultSpeed = ds;
		this.normalizedSpeed = ns;
	}

	public int getId() {
		return id;
	}

	public double getNormalizedSpeed() {
		return normalizedSpeed;
	}

	public double getDefaultSpeed() {
		return defaultSpeed;
	}
}
